ALPHA DEMO 17.80
Cirra — 06/04/2022
adding another penguin to show you where to go in the 'tutorial' room
Cirra — 06/04/2022
fixed sign displaying wrong message in underground (edited)
Cirra — 06/04/2022
fixed bug where elite duck drops loot where it was previously killed after killing, leaving and reentering the room.
Cirra — 06/04/2022
increased size and reach of player main weapon hit slash 1 -> 1.3 (edited)
Cirra — 06/04/2022
increased speed of all player main weapon hit slash animations
Cirra — 06/04/2022
added penguin #3 to tutorial room
June 5, 2022
Cirra — 06/05/2022
sky zone wave system now ends when you kill the elite
Cirra — 06/05/2022
ELITE GOAT now spawns from door in sky area
Cirra — 06/05/2022
Underground elite room fight now activated
[5:48 PM]
Greatly increased attack speed for all main weapon attacks (50->60)
[5:53 PM]
Bats now attempt to block triple knife throw attack
Cirra — 06/05/2022
lowered triple knife throw knife damage
[6:33 PM]
fixed shield bat not deflecting throw knife properly
[6:34 PM]
removed 'cleaver' drop until i can polish the throw knives systems better
[6:35 PM]
'TITAN' boss hp increased 250 -> 350
[6:40 PM]
'Chest Blocks' Now drop random spirits as well
Cirra — 06/05/2022
Added 'mini' health pickup to the game (edited)
June 6, 2022
Cirra — 06/06/2022
fixed issue that would cause collision to miss when attacking the 'shield bat' while they were attacking after being shielded.
Cirra — 06/06/2022
slightly more bouncy player walk animation
Cirra — 06/06/2022
synched player feet with the floor a bit better while walking
Cirra — 06/06/2022
fixed animation speed issue. when movement speed increased the animation speed did not
Cirra — 06/06/2022
refreshed player ground thrust attack 1 animation
[11:32 PM]
increased foot stomp speed slightly (edited)
June 7, 2022
Cirra — 06/07/2022
increased Dash Attack distance
Cirra — 06/07/2022
Now as long as you have 1 or more 'Shield Charges' your secondary weapon will be in its upgraded form (edited)
June 9, 2022
Cirra — 06/09/2022
level design work (level44)
Cirra — 06/09/2022
dash attack now spawns secondary ultimate on first hit enemy
[11:14 PM]
fixed a bug that allowed you to jump during the 'dash attack' and repeatedly jump thereafter to continue momentum and fly across the level.
Cirra — 06/09/2022
added shockwave effect when dash attack ultimate gets triggered
[11:37 PM]
lowered damage on knife secondary ultimate damage (x3 -> x1)
June 11, 2022
Cirra — Today at 2:02 PM
adjusted parallax layer depth in above ground areas for added parallaxy effect (edited)
Cirra — Today at 3:25 PM
unable to dash after ground slam fixed
Cirra — Today at 3:46 PM
chest drop drops loot even after being destroyed and returning to the room fixed (edited)
Cirra — Today at 4:25 PM
added new vendor underground
Cirra — Today at 5:15 PM
lowered drop rate of small health
Cirra — Today at 5:23 PM
recipe pickups disappearing fixed
Cirra — Today at 6:14 PM
fixed dash atk causes unable to jump
[6:16 PM]
fixed bouncer mushroom allowing dashatk to shoot player across the room
Cirra — Today at 6:24 PM
fixed player would stop moving dash attacking turtle enemy
[6:24 PM]
enlarged 'shockwave' fx from ground slam
Cirra — Today at 6:42 PM
raised Boss and Elites HP
Cirra — Today at 9:50 PM
new load message
[9:51 PM]
new defeat message
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cirrata
Cirrata is a rogue-lite, metroidvania inspired, action-platformer.
Status | In development |
Author | Cirrata |
Genre | Platformer, Action |
Tags | Metroidvania, Roguelike, Roguelite |
Languages | English |
More posts
- Changes coming next to CirrataAug 09, 2024
- Alpha - v00.19.35Jul 14, 2024
- Hotfix - oopsJul 07, 2024
- More Hotfixes!Jul 07, 2024
- Hotfixes and Ledge Gliding!Jul 05, 2024
- Cirrata - Gameplay Trailer 2024 - and alpha demo!Jun 07, 2024
- Seattle Indie Expo alpha Build 18.01Aug 31, 2022
- New Trailer 2022Aug 29, 2022
- Updates from Upcoming build 18.00Aug 03, 2022
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