Hotfixes and Ledge Gliding!
Been working on getting the game running more smoothly and also added a much needed feature with the movement code!
v00.19.10
when the player hits a corner of a ledge while dashing mid air while being slightly under the ledge the player will now pop up to the ledges collision level and continue to slide to a stop on ground level instead of halting to a stop and dropping (still needs some tweaking)
New world sprite added to frogbar
optimization work (added 2 lines of code to optimize gpu usage a bit, and some texture page optimization work)
fixed game stutter with foot stomp ability
fixed big stutter when entering the 3rd above ground area
fixed stutter when encountering bird mini boss for the first time (when it slams the frog into the ground and then jumps
fixed bug where turtle enemy would get stuck on an invisible wall (same room as bird mini boss first encounter)
adjusted some of the in game music volume
Files
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cirrata
Cirrata is a rogue-lite, metroidvania inspired, action-platformer.
Status | In development |
Author | Cirrata |
Genre | Platformer, Action |
Tags | Metroidvania, Roguelike, Roguelite |
Languages | English |
More posts
- Update! Checkpoints!24 days ago
- v20.17 Hotfix28 days ago
- CIRRATA - New play test demo! v20.0731 days ago
- New DEMO coming in early June!36 days ago
- Changes coming next to CirrataAug 09, 2024
- Alpha - v00.19.35Jul 14, 2024
- Hotfix - oopsJul 07, 2024
- More Hotfixes!Jul 07, 2024
- Cirrata - Gameplay Trailer 2024 - and alpha demo!Jun 07, 2024
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Got the file size down almost 200mb too!